Gamertronic

Thursday, October 12, 2006

Playing Space Invaders Using Only The Signals From The Brain To Make Movements

A St. Louis-area teenage boy and a computer game have gone hands-off, thanks to a unique experiment conducted by a team of neurosurgeons, neurologists, and engineers at Washington University in St. Louis. "He cleared out the whole level one basically on brain control," said Leuthardt. "He learned almost instantaneously. We then gave him a more challenging version in two-dimensions and he mastered two levels there playing only with his imagination."

http://www.pharma-lexicon.com/medicalnews.php?newsid=53800

Wednesday, October 11, 2006

Draw and play your own levels

This is a fantastic example of enabling the player to create his own level and then play it. The game designer and engineer and artist is merely responsible for providing the player the building blocks to make great games with.


http://www.gamegecko.com/drawplay.php

Monday, October 09, 2006

Limbo Land

Those Dutch definitely know how to make beautiful games.

http://www.limbogame.org/

Friday, October 06, 2006

Chaim Gingold's Website

Chaim Gingold is a designer on Spore.

http://www.slackworks.com/~cog/

Soda Play - fun little physics toys

Neat stuff to play with.
http://www.sodaplay.com/

While you're there check out the SodaZoo.

Ragdoll Kung Fu

Imagine having a Kung Fu Fight with string puppets, except you don’t have to worry about getting the strings tangled up, and you don’t have to have a kung fu fight.

http://www.ragdollkungfu.com/

Monday, October 02, 2006

Someday, maybe even YOU can get a job in the exciting world of video game design!

Informercials Rule.
http://www.youtube.com/watch?v=UJ-QSJmEgHU

Bioshock - developer commentary

A creepy innovative new first person shooter.

http://media.xbox360.ign.com/media/793/793105/vids_1.html